Reflection 4

In week 10 and 11, I have explored the Floe Inclusive Learning Design Handbook (CC BY 2.5 CA) and have a better and deeper understanding of the Flexible Learning for Open Education (FLOE). In the article from week 11, Flexible Learning for Open Education (FLOE) project applies Inclusive Design to open learning and is about the practice of equitable inclusion with open learning and teaching by providing resources to personalize how students learn and to address barriers to learning. The Floe Inclusive Learning Design Handbook is a free and accessible Open Educational Resource (OER), which is designed to create adaptable and personalized educational resources in order to meet a diversity of learning needs and preferences. In the part “Approaches” of this handbook, the author introduces three main accessibility principles of Floe, which I think are the most three important ideas:

Perceivability 

Image 1 from “Perceivability – Interaction Design Foundations” author by David Hogue.

In the handbook, the principle of “Perceivability” means “learning content should be consumable” (Floe Inclusive Learning Design Handbook). As the author explains, it is available to revise, re-purpose, and adjust the learning content and resources so that “learners who are more comfortable or only able to consume content in a particular mode have that option available to them” (Floe Inclusive Learning Design Handbook). The examples of accomplishing this principle include providing the larger text of the content, changing the volume of audio recording, and providing captions for multimedia. In my opinion, the idea of this principle is quite important for inclusive learning because learners all learn differently, providing different and adjustable modalities can help learners to meet their own learning preferences and individual needs directly. Also, in my opinion, this idea can increase learners’ engagement in learning and help them to personalize their own learning.

 

Understandability

The second important principle is “Understandability”. According to the handbook, it means “learning content should be plain and clear to comprehend” (Floe Inclusive Learning Design Handbook). As the author describes, “different learners have different thresholds for wading through the complexity of the content, and complexity of the content’s presentation” (Floe Inclusive Learning Design Handbook). In my opinion, this principle is very necessary because a clear-to-understand learning content can not only make learners become more engaged, but also can contribute to an accessible learning experience to learners. Moreover, plain language and readable content can increase the qualities of learning relate to effectiveness, efficiency, and satisfaction as well.

Operability 

Image 2 from “Software Operability”, author by Codemotion

The third important that I believe is about the principle of “Operability”. The essence of this principle is about offering different ways for users to navigate sites so that the interactions in learning can be operable by everyone. In the handbook, the author declares several useful ways of using this principle, including giving users enough time to read and use content, helping users navigate and find content, making all functionality available from a keyboard. In my opinion, this principle is essential and effective because it helps learners to explore content in ways that work for them. Also, the use of this principle can make the learning and teaching process become more interactive and engaged.

However, during my exploration of the Floe, I also find some issues and concepts that I am having difficulty to understand, such as design for privacy and “If you are unique (and aren’t we all), numbers are not our friends”.

Design for Privacy

The first concept that I am having difficulty understanding is the design for privacy. I understand that it is very important and necessary for users to pay attention to their personal privacy and information; however, in the handbook, the author states that a useful and good design should enable “portability of personal information among different services and allow users to easily access their data and move it to their desired location either online or offline” (Floe Inclusive Learning Design Handbook). I feel worried about that if the portability of personal information may increase the risk of privacy disclosure. Also, how can users protect their personal information from third-party data collection? We will never know when our browsing history or device IDs will be shared with third parties and how the third parties will treat our personal information. Therefore, for the concept of design for privacy protection, I still have a few confusions.

 

“If you are unique (and aren’t we all), numbers are not our friends”

The second concept that I am having difficulty understanding is from the topic “if you are unique (and aren’t we all), numbers are not our friends”. In this part, the author refers to an opinion that “counting determines such fundamental qualities as truth and worth” (Floe Inclusive Learning Design Handbook). In the author’s opinion, the number can impact people to measure potential profit, popularity, and even truth. Generally, the bigger number can make your effort become more valued. However, if the value you create is not quantifiable or if you are a small number, you will only receive little attention. In my opinion, it will be difficult to receive the attention of others if you are in a small number, but it does not mean you are not the truth or the value you created is not important. Therefore, I cannot totally agree with the idea from the author.

From the reading material in week 11, I have known three different educational tools, which are about the first discovery tool, the preference exploration tool, and my Lifelong Learning Lab. However, my question is that are there any effective examples of using the tools respectively? In my opinion, successful examples or learning experience can help learners to better understand the tools.

 

References

Inclusive Learning Design Handbook from OCAD University https://via.hypothes.is/https:/handbook.floeproject.org/

Flexible learning for open education (FLOE) Project website https://floeproject.org/

 

 

Reflection 3

My most memorable online learning experience is the online course: EDCI 337 I took last year as one of my electives at Uvic. It was my first time taking an online course at Uvic, and the topic is interactive and multimedia learning. It focuses mainly on introducing the theory and application of multimedia learning in an interactive learning environment (EDCI 337, 2019).  The course is aimed to help educators to create the educational material by using different kinds of social media platforms and tools. In this online course, there were four main challenging projects: comics, screen-casting, whiteboard animation, and interactive multimedia elements. For each project, we could decide to either work individually or work in a group of 2-3 people corporately. Also, each project should be uploaded and shared in a specified forum before the deadline so that all the classmates can engage in a semi-synchronous discussion and provide feedback to the projects that they feel most interested in individually. Here is an animation project that my team made to teach other people about “Color theory“.

This course contains rich media, including animation, video, audio, reading materials, and images. Detailed instructions and a helping tool have been provided to benefits on learner’s learning experiences. There are many theories in last week’s reading: “Effective Practices in Distributed and Open Learning” can be connected to the design of EDCI 337. First of all, the entire course design and assignments are clearly stated in Course Syllabus in the first class. This action provides a lot of flexibility to students to arrange their time and work on their own speed and space. Furthermore, in Crosslin’s theory, ‘humanizing’ as an important element in an online class, the process to eliminate the distance between instructor and student should be provided to engage the connection (Crosslin, M., 2018). Online discussion forums in this online course as an example of communicative media or technology have significance engage in building strong communication and interaction between learners and teachers (Bates, T., 2019). In my EDCI 337 experience, instructor has provided a few useful forums, such as “introduction and final reflection forum”, “sharing cool finds forum”, “help forum”, and “respond to requests forum”, to help students to communicate with each other, learn from each other, and interact with each other. Students are also encouraged to ask questions via email.

Photo from Article “What Type of Online Forum is Right for My Community?” by Carrie Ure

By my observation, this online course also has designed to reflect on two main communication types in Crosslin’s theory: student-content and student-student. For each project, students should read class materials and watch the relevant videos by themselves beforehand to understand how to complete the course successfully, which is student-content interaction.  On the other hand, after upload and share our own project on the designed forum for each project, students need to interact with other students by commenting on their posts and reply to their comments. Last but not least, as a semi-synchronous online course, the instructor did not provide any synchronous interactive sessions, such as live sessions, but he encouraged students to work in a group and use online synchronous tools to communicate with each other.

 

References

Bates, T. (2019). Understanding technology in education. https://via.hypothes.is/https://pressbooks.bccampus.ca/teachinginadi gitalagev2/part/chapter-8-understanding-technology/

Crosslin, M. (2018). Effective Practices in Distributed and Open Learning. https://via.hypothes.is/https://uta.pressbooks.pub/onlinelearning/cha pter/chapter-5-effective-practices/

EDCI 337:Interactive & Multimedia Learning. (2019, May 14). Web.Uvic.Ca. https://web.uvic.ca/calendar2019-09/CDs/EDCI/337.html

‌

Reflection 2

Since we were talking about “Open(ness)” become an important part in educational filed, I’d like to share a YouTube video about “Why Open Education Matters” at the beginning of this week’s reflection:

 

 

Difference Between Open Educational Resources And Openly Licensed Educational Content

Open education is an academic practice that “stresses a philosophy of sharing freely and openly the ideas, knowledge, methods, platforms, tools, and materials used in learning and teaching” (Mossley, 2013). As the foundation of open education, open educational resources (OERs) stands for teaching/learning educational materials or resources that allow learner/educator to be used, adapted, and shared with others freely based on rules that cleared by intellectual property license. Openly licensed educational content is the resource that authors allow users to take and use to the public under the term of the permission or license freely. Our reading material, “Finding Open Content Tutorial” has pointed out that “open licenses reserve specific rights and relax others making it easier for educators and course designers to use the resources”.

Examples of OERs: OER Commons 

OER Commons is a free, accessible, and open online library that allows instructors to search and discover different types of open educational resources (OERs) and available instructional materials or resources. This social media platform supports knowledge sharing and access to learning or teaching resources, materials, strategies, and curricula online. All the materials on this website are reviewed for quality and shared primarily using Creative Commons Licenses.

Figure 1: Screenshot of OER Common

Evaluation of OERs 

According to the weekly reading material, “Finding Open Content Tutorial”, there are six parts of evaluating open educational resources: relevance, accuracy, production quality, accessibility, interactivity, and licensing.

Relevance

The information on OER Commons directly addresses different class objectives. Many different subject areas with different educational levels, materials types, and standards can be discovered on OER Commons. It is very useful and easy for users to discover and find relevant materials.

Figure 2: Screenshot of Searching

Accuracy

On the page “About OER Commons” of the website, it shows that “OER Commons is based on alliances with providers of high-quality OER” and all the learning materials or resources are reviewed for quality and alignment to standard.  Also, most materials are peer-reviewed and have rating options, this design provides more guidance for users to select their interested courses and get more accurate information about each course.

Production Quality

OER Commons is a user-friendly website where its layout and interface are clear, well-structured, and easy to follow. User may adjust their search result based on different subject areas, educational levels, languages, material types, and media formats on the left-hand side filter panel.   Many different types of multimedia are included in the searchable result, most audio or video are high-quality.

Figure 3: Screenshot of Search Result for keyword “Mandarin”

Accessibility

The resources are available in alternative formats, but users should create an account in order to download the files successfully. Some video or audio resources have subtitles or transcripts, but some of them do not have. However, users can use the filter tool to find courses in the language they prefer to participate in.

Interactivity

Using the below OER course (Mandarin) as an example, Learners can participate in discussion by creating an account on the top-right hand side. However, I do not find any embedded questions on videos or any short quizzes in the materials, so I do not think it provides any opportunities for learners to test their understanding of materials.

Figure 4: OERs Mandarin

Licensing

Most learning materials on OER Commons are allowed for users to reuse in education. All the materials on this website are shared mainly using Creative Commons Licenses and users can find the license from each material directly as well.

Figure 5: Screenshot of detail information for OER: Chinese (Mandarin)

My Use of OERs

I like using OERs to participate in online courses, such as OER Commons and Khan Academy. In my opinion, there are many advantages to using OERs. First of all,  most OERs are free to download, affordable to use, and easy to access, so the costs of the textbook are no longer a barrier to education. Moreover, the key feature of accessible, convenient, and flexible brings great benefits for rare place learners/educators to get the most up-to-date educational resource. Also, as a third-year student who is major in Economics, I can also use open educational resources to find many relevant courses in order to develop knowledge of my major. Therefore, I think open educational resources will be very important, useful, and significant for my own life and study.

 

Reference: 

David, M. (2013). Open Educational Resources and Open Education. Retrieved from: https://www.advance-he.ac.uk/knowledge-hub/open-educational-resources-and-open-education

Finding Open Content Tutorial: OER Africa. (n.d.). Retrieved from https://www.oerafrica.org/book/finding-open-content-tutorial

Video: Ope Bukola. (2012). Why Open Education Matters [YouTube Video]. In YouTube. https://www.youtube.com/watch?v=cHQp33rbg5k

‌

 

Reflection 1

“Open(ness)” has become a keyword in the context of education, the theory and method of delivery Education have shifted a lot in the past several years.  Reading “On the role of openness in education: A historical reconstruction” has pointed out that, student-driven education has started from the late middle age (Peter & Deimann, 2018). From the 17th century, open teaching and self-education start taking an important place in learning where people could more easily get access to knowledge and information they want to learn (Peter & Deimann, 2018). In the 20th century, education has continuously “open” and aimed for everyone to have access to knowledge. The format of learning has shifted from Open Educational Resources (OER) to videos to blog and later, MOOC has become popular for self-education. The shift of education format has also led the shift of learning style, there are 3 topics has been discussed through readings about teacher-centred vs student-centred education, Asynchronous vs Synchronous learning, connectivism in education.

Teacher Centered vs Student Centered

Teacher centred learning is leading by a teacher, where he/she tells the student what to do. On the other side, student-centred learning is more student-driven where the teacher is acting a support role to guide the student to learn.

From the article: Which is Best: Teacher-Centered or Student-Centered Education?

In the article by Crosslin (2018) has discussed as MOOC has been introduced in Education. Teacher centred method of teaching has more limitations in this learning environment. Since MOOC class usually has thousands of learner’s access from all over the world. It is not possible for an instructor to provide 24/7 support and guidance to all students. The nature of student-centred learning become more fit for MOOC. The design of the class will need to be more focusing on how to guide the learner to learn by themselves and from each other.

Through my learning experience, EDCI classes are the most student-centred learning method. Usually, instructor provides resources and guidance for students to learn and help encourage student conversation online for them to learn each other. Meanwhile, traditional lecture class is a more teacher-centred learning method where students highly rely on instructor’s lecture knowledge. I personally think university class should combine two methods together in teaching. In that way, the student will learn method of how to learn by themselves and get knowledge and support from the professor.

Asynchronous vs Synchronous

In Crosslin’s article, he also has discussed the asynchronous and synchronous learning. Traditional lecture class is a very typical synchronous learning where the learner will “meet each other and instructor in real-time and in the same space” (Crosslin, 2018). Usually online courses can represent an Asynchronous class where students learn at their own space and pace. However, in my learning experience, these two methods have been combined in my university life. After we finished the lecture learning, usually we will have group work where student working together asynchronous to finish one project together. Synchronous are very fit for university class but asynchronous learning methods will provide convenience for students who want to learn extra skills after graduation or who don’t have time fore, traditional class.

Connectivism

With the shift of learning method from teacher-centred to student-center and from asynchronous to synchronous, connective between learners are become more important in learning. However, the connectivism in education can be expended wider where to connect instructors or learner with other experts in the field of knowledge. Student gets to learn how to work with others through group learning activities.

 

—————————————————————————————–

Reference

Crosslin, M. (2018). Basic Philosophies of Distributed and Open Learning. https://uta.pressbooks.pub/onlinelearning/chapter/chapter2-basic-philosophies/

Connectivism: A Learning Theory for the Digital Age. Siemens, G. (2005). International Journal of Instructional Technology and Distance Learning, 2(1). Retrieved from https://edtechuvic.ca/edci339/wpcontent/uploads/sites/5/2020/01/Connectivism-A-Learning-Theoryfor-the-Digital-Age.pdf

Peter, S., & Deimann, M. (2018). On the role of openness in education: A historical reconstruction: Open praxis, vol. 5 issue 1, January–March 2013, pp. 7–14. Distances Et Médiations Des Savoirs, (23) doi:10.4000/dms.2491

Weller, M. (2018, July 2). Twenty Years of Edtech. Retrieved January 27, 2020, from EDUCAUSE Review website: https://er.educause.edu/articles/2018/7/twenty-years-of-edtech

‌

‌